Super Nova
Special
Power: 200
Acc: 100
PP: 5
The user gives up all its remaining energy to explode in a blinding flash of light.
This a Special and a Light version of Self-Destruct. However, as the majority of the user's are the Light type (except Solrock), the STAB makes its base power 300. More potent than most Explosion's (except Lickilicky's).
Fakemon - Light
This blog is currently inactive. VISIT http://cj1206.deviantart.com/gallery/ TO SEE THE LIGHT FAKEMON AND LATEST UPDATES!!!
Click Here to see all the Light Fakemon in one Post.
This blog is currently inactive/broken
VISIT http://cj1206.deviantart.com/gallery/ TO SEE THE LIGHT FAKEMON AND LATEST UPDATES!!!
Quick Navigatoin:
The New Light Pokemon: Verglo, Pureon, Spheral, Alushine, Steedaz, Ralos, Beakano, Gelano, Archano, Igulb, Aquana, Sunamigua, Glorb, Strobella, Flazard, Prismond, Cilite, Fulgella, Lumicorn, Isequine, Shibal, Triburn, Corow, Corora, Coronic, Spectroid, Helioun, Helidios, Anjin, Phlux
(The artwork of the Fakemon is better of those on the second line!)
The New Light Attacks: Chromobeam, Dazzle Punch, Flash Darts, Halo Grip, Light Dash, Photonic Blast, Point-Lazer, Ray, Ray Whip, Refraction, Sheet Lightning, Shine Smash, Solar Shot, Sunscorch, Super Nova.
Tuesday, 20 December 2011
Refraction
Refraction
Status
Power: ...
Acc: ...
PP: 5
The user bends light around it. It halves the accuracy of any attacks launched through it that aren't of the Light type. It last for 5 turns.It can be set up in front of any Pokemon, including the user. The use of a Ghost attack through Refraction will end its effect, as will using Refraction in that area again. It is the signature move of Phlux.
Status
Power: ...
Acc: ...
PP: 5
The user bends light around it. It halves the accuracy of any attacks launched through it that aren't of the Light type. It last for 5 turns.It can be set up in front of any Pokemon, including the user. The use of a Ghost attack through Refraction will end its effect, as will using Refraction in that area again. It is the signature move of Phlux.
Phlux
Phlux. The Light Bending Pokemon.
Phlux is a legendary Pokemon, and does not evolve.
Phlux is a dual Light/Psychic Pokemon, meaning it is weak to Ghost, Grass and Bug attacks.
Phlux has a white cloak, beak, arms. The stars on its necklace are yellow. The rest of its body is purple. Phlux have rarely been seen in their true form, due to their ability to bend light. They can make themselves be seen as anything, and their Psychic abilities can be used to manipulate people's other senses so that their masquerade as something else is completely effective. They can also move at an alarming pace, and when in their true form, or often seen as a blur, as they dash into hiding to set up a new illusion. It is said that their power is so great that they can hide entire mountains from sight.
Phlux is actually on the weak side for a legendary Pokemon, sharing a base stat total with legendary trio type Pokemon. It also has a low Defence stat for a Legendary, but all this is lost in favour for the move Refraction which makes Phlux the danger that it is!
Phlux is a legendary Pokemon, and does not evolve.
Phlux is a dual Light/Psychic Pokemon, meaning it is weak to Ghost, Grass and Bug attacks.
Phlux has a white cloak, beak, arms. The stars on its necklace are yellow. The rest of its body is purple. Phlux have rarely been seen in their true form, due to their ability to bend light. They can make themselves be seen as anything, and their Psychic abilities can be used to manipulate people's other senses so that their masquerade as something else is completely effective. They can also move at an alarming pace, and when in their true form, or often seen as a blur, as they dash into hiding to set up a new illusion. It is said that their power is so great that they can hide entire mountains from sight.
Phlux is actually on the weak side for a legendary Pokemon, sharing a base stat total with legendary trio type Pokemon. It also has a low Defence stat for a Legendary, but all this is lost in favour for the move Refraction which makes Phlux the danger that it is!
Sunscorch
Sunscorch
Special
Power: 80
Acc: 100
PP: 15
A move formerly known as Cloud Break, for it causes the sun's rays to intensify and split through any cloud, and plummet down on the foe. It may cause a burn.
If used during a weather condition other than sun, the base power will be 40 (making it effectively a power of 20 during rain), and there will be no chance of a burn, but the weather will return to normal. When used in neutral weather, the power is 80, and the chance of a burn is 30%. When used in Sunny weather, the base power is 120 (effectively making a Power of 180), and the chance of a burn is 60%, but the weather also returns to normal.
Special
Power: 80
Acc: 100
PP: 15
A move formerly known as Cloud Break, for it causes the sun's rays to intensify and split through any cloud, and plummet down on the foe. It may cause a burn.
If used during a weather condition other than sun, the base power will be 40 (making it effectively a power of 20 during rain), and there will be no chance of a burn, but the weather will return to normal. When used in neutral weather, the power is 80, and the chance of a burn is 30%. When used in Sunny weather, the base power is 120 (effectively making a Power of 180), and the chance of a burn is 60%, but the weather also returns to normal.
Anjin
Anjin. The Balance Pokemon.
Anjin does not have an evolutionary line.
Anjin is a dual Light/Dark Pokemon, meaning it is weak to Grass, Bug and Fighting moves.
Anjin is a black and white Pokemon, with areas of grey where the colours blend together on its lower half. Otherwise all other areas are distinctly black or white. Anjin are peaceful creatures only interfering if it detects an imbalance in nature. Reflecting this is the fact they don't learn any offensive moves until level 21, and even then, it is one of the weakest moves in the game. Anjin tend to be most active at night, not wanting to disturb the flow of things during the day.
Anjin can be taken down easily with a Physical move, reflecting the fact they are not used to Physical violence. However, they can deal powerful Special blows with Dark Pulse and Shine Smash. These can be boosted even further if it uses Nasty Plot, or Fake Tears on the enemy. It also learns Foul Play, which uses the foe's Atk power against itself, reflecting Anjin's desire to limit imbalance. Anjin's name is based on yin and yang, it is also an anagram of ninja, representing its quick Speed.
Anjin does not have an evolutionary line.
Anjin is a dual Light/Dark Pokemon, meaning it is weak to Grass, Bug and Fighting moves.
Anjin is a black and white Pokemon, with areas of grey where the colours blend together on its lower half. Otherwise all other areas are distinctly black or white. Anjin are peaceful creatures only interfering if it detects an imbalance in nature. Reflecting this is the fact they don't learn any offensive moves until level 21, and even then, it is one of the weakest moves in the game. Anjin tend to be most active at night, not wanting to disturb the flow of things during the day.
Anjin can be taken down easily with a Physical move, reflecting the fact they are not used to Physical violence. However, they can deal powerful Special blows with Dark Pulse and Shine Smash. These can be boosted even further if it uses Nasty Plot, or Fake Tears on the enemy. It also learns Foul Play, which uses the foe's Atk power against itself, reflecting Anjin's desire to limit imbalance. Anjin's name is based on yin and yang, it is also an anagram of ninja, representing its quick Speed.
Solar Shot
Solar Shot
Special
Power: 65
Acc: 100
PP: 20
The user blasts a beam of light towards the foe. 10% chance that it then lowers the target's accuracy.
Again, this is a relatively common Light move. It is in the same category as moves like Psybeam, Bubblebeam and Aurora Beam.
Special
Power: 65
Acc: 100
PP: 20
The user blasts a beam of light towards the foe. 10% chance that it then lowers the target's accuracy.
Again, this is a relatively common Light move. It is in the same category as moves like Psybeam, Bubblebeam and Aurora Beam.
Helidios
Helidios. The Basking Pokemon,
Helidios evolves from Helioun after exposure to a Sun Stone.
Helidios is a pure Light type, meaning it is weak to Ghost and Grass attacks.
Helidios 'heads' vary from grey to pale yellow, depending on how much light they have absorbed, the appnedages are always pale yellow as are their connections. The actual head (the only one which can change expression) is always pale yellow on top, grey underneath. Helidios takes up a lot of space, and will spread its 'heads' around to soak up the most sunlight. It has faces on its other 'heads' to confuse any attackers, as Helidios now lacks the Speed to run away like its prevolution could do. They are very lazy Pokemon.
Helidios are a nuisance to defeat, with 100 Def and Sp Def and 150 HP, and access to Reflect and Light Screen, the are one of the ultimate walls along with Shuckle. Their Sp Atk is also average now, allowing them to actually deal some damage. Moreover, the have access to Heat Wave and Solar Beam, allowing them coverage of more types, and Heat Wave can be used to deal with pesky Grass types that Helidios are weak to. Unfortunately Helidios ceases to learn moves after evolution, and so these must first be learnt as a Helioun. It must be noted though that Helidios' Spd has now massively dropped. Helidios' name is based on the Greek words for sun and god.
Helidios evolves from Helioun after exposure to a Sun Stone.
Helidios is a pure Light type, meaning it is weak to Ghost and Grass attacks.
Helidios 'heads' vary from grey to pale yellow, depending on how much light they have absorbed, the appnedages are always pale yellow as are their connections. The actual head (the only one which can change expression) is always pale yellow on top, grey underneath. Helidios takes up a lot of space, and will spread its 'heads' around to soak up the most sunlight. It has faces on its other 'heads' to confuse any attackers, as Helidios now lacks the Speed to run away like its prevolution could do. They are very lazy Pokemon.
Helidios are a nuisance to defeat, with 100 Def and Sp Def and 150 HP, and access to Reflect and Light Screen, the are one of the ultimate walls along with Shuckle. Their Sp Atk is also average now, allowing them to actually deal some damage. Moreover, the have access to Heat Wave and Solar Beam, allowing them coverage of more types, and Heat Wave can be used to deal with pesky Grass types that Helidios are weak to. Unfortunately Helidios ceases to learn moves after evolution, and so these must first be learnt as a Helioun. It must be noted though that Helidios' Spd has now massively dropped. Helidios' name is based on the Greek words for sun and god.
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